Post by Darknostic on Nov 7, 2021 11:57:25 GMT -5
LoM HoW Patch notes v 1.9
This patch is for Pixelmon! Hopefully they have fixed many issues that had resulted in bad server stability & crashes. We will find out. So, what are all the changes to expect?
Changes:
Mods were removed from clients & server.
New mod added "LoM Emerald items"
Added first gym waypoint for clients to see the starting location we suggest.
Updated server.dat (You may lose local servers in the server list if you added any)
Server changes:
The center town has been revamped.
Many new buildings & gyms have been made around the land.
over 8+ gyms
Shinys are now more common!
Legendarys are now more common!
Legandarys now stick for 20k ticks.
Distance by level increased to 750 blocks.
New quest line "Emerald items"
New items added to the completions list.
Pixelmon now can spawn closer to players.
All wild Pixelmon levels have been adjusted manually! Fear the almighty level 100 :Magikarp... karp.. karp.: If it appears.
Prices for rare candy and soda's went up in the FTB shops.
Some quest rewards were adjusted.
Updating fishing loot pools with old, good & super rods.
Desert biome was made near town.
Many new roads path the way.
Quest badge changes for pixelmon. Read them carefully!
server sync time with pixelmon updated to 21 seconds from 31.
Trainers in 2 gyms now don't move around.
Gym leader fixes for 2 gyms.
Pixelmon MOD Changes from 8.3.2 & 8.3.3:
"Sheep no longer starve to death in Pixelmon"
Additions:
New Quest Items:
Armor Pass
Blue Petal
Coin Case
Crown Pass
Devon Scope
Fashion Case
Forage Bag
Gold Teeth
Green Petal
Hi Tech Earbuds
Holo Caster
Jade Orb
Liberty Pass
Max Honey
Member Card
Mystic Ticket
Oaks Letter
Oaks Parcel
Old Sea Map
Orange Petal
Pink Petal
Pokeblock Case
Professors Mask
Prop Case
Purple Petal
Rainbow Flower
Rainbow Pass
Red Petal
Ride Pager
Seal Case
Secret Key
Silph Scope
Sonias Book
Sparkling Stone
SS Ticket
Style Card
Tri Pass
Yellow Petal
Z Power Ring
Z Ring
Changes:
Sweets can now be held items. This doesn't affect the evolution method for Milcery, you still interact and dance!
Raid NPCs will no longer write to world.
Ribbons can now be given via spec in /pokegive
Optimized AI movement.
Pixelmon will no longer spawn on dead players. This isn't a perfect change, as the core of the issue is a vanilla bug. This does however cover a common issue.
Scrappy, Inner Focus, Oblivious, Own Tempo, & Rattled are now immune to Intimidate.
Growth and Minimize will no longer affect the Pixelmon literal size.
Searching for eggs in PCs has been improved.
Wailmer Pails now provide a text response when used on berry and apricorn trees, alongside the Bonemeal particle effect.
You can now plant on Pokedirt.
Fixes:
Wooloo and Mareep will once again eat grass and regrow wool.
Rainbow Wing is no longer consumed when interacting with Pixelmon that don't have rainbow forms.
Fixed an issue causing attempted evolution earlier than it should in Raids.
UI no longer pretends you can Dynamax Primals.
Fixed a fatal error with Badge Cases.
Fixed a fatal error with Infuser recipes.
Fixed a bug where Zygarde cells would spawn too close to each other
Golden Bottlecaps now work as intended.
Zygarde cells are now limited to a max of 3 cells around the player, more attempts to spawn cells are now made per pass.
Mirror Armor will no longer cause a crash under certain circumstances.
You can no longer seperate your last Pixelmon from your party via the Reassembly Machine.
Z-Spikes now uses Groundium-Z instead of Normalium-Z.
Battle Fixes:
Sleeping bosses will no longer attack everyone.
Queenly Majesty will now protect allies from priority in doubles.
Queenly Majesty will also account for Spikes/Mold Breaker, and block Z-Moves.
Decidueye will no longer activate contact-based moves and abilities.
Laser Focus will now make sure the next move is a critical hit.
Fake Out will no longer work twice in a row.
Tearful Look will no longer claim to have 100 basepower, this was a visual error.
Pressure no longer takes PP from multi-hit moves multiple times.
Thousand Arrows now has neutral effectiveness against ungrounded Pixelmon.
Flower Veil now takes Mold Breaker into account.
Leppa Berries are no longer consumed twice.
Soul-Heart now works as intended.
Parting Shot now forces the user to switch Pixelmon.
Z-moves no longer keep the targeting info from the original move, this will prevent them hitting multiple targets in double battles.
Tactical and Advanced AI won't betray you anymore.
Fleeing after U-Turn has been used now follows expected behaviour.
The above change also fixes Eject Button.
Quest Fixes:
Redstone Ore Quest now recognizes amounts, as do various other quests.
This patch is for Pixelmon! Hopefully they have fixed many issues that had resulted in bad server stability & crashes. We will find out. So, what are all the changes to expect?
Changes:
Mods were removed from clients & server.
New mod added "LoM Emerald items"
Added first gym waypoint for clients to see the starting location we suggest.
Updated server.dat (You may lose local servers in the server list if you added any)
Server changes:
The center town has been revamped.
Many new buildings & gyms have been made around the land.
over 8+ gyms
Shinys are now more common!
Legendarys are now more common!
Legandarys now stick for 20k ticks.
Distance by level increased to 750 blocks.
New quest line "Emerald items"
New items added to the completions list.
Pixelmon now can spawn closer to players.
All wild Pixelmon levels have been adjusted manually! Fear the almighty level 100 :Magikarp... karp.. karp.: If it appears.
Prices for rare candy and soda's went up in the FTB shops.
Some quest rewards were adjusted.
Updating fishing loot pools with old, good & super rods.
Desert biome was made near town.
Many new roads path the way.
Quest badge changes for pixelmon. Read them carefully!
server sync time with pixelmon updated to 21 seconds from 31.
Trainers in 2 gyms now don't move around.
Gym leader fixes for 2 gyms.
Pixelmon MOD Changes from 8.3.2 & 8.3.3:
"Sheep no longer starve to death in Pixelmon"
Additions:
New Quest Items:
Armor Pass
Blue Petal
Coin Case
Crown Pass
Devon Scope
Fashion Case
Forage Bag
Gold Teeth
Green Petal
Hi Tech Earbuds
Holo Caster
Jade Orb
Liberty Pass
Max Honey
Member Card
Mystic Ticket
Oaks Letter
Oaks Parcel
Old Sea Map
Orange Petal
Pink Petal
Pokeblock Case
Professors Mask
Prop Case
Purple Petal
Rainbow Flower
Rainbow Pass
Red Petal
Ride Pager
Seal Case
Secret Key
Silph Scope
Sonias Book
Sparkling Stone
SS Ticket
Style Card
Tri Pass
Yellow Petal
Z Power Ring
Z Ring
Changes:
Sweets can now be held items. This doesn't affect the evolution method for Milcery, you still interact and dance!
Raid NPCs will no longer write to world.
Ribbons can now be given via spec in /pokegive
Optimized AI movement.
Pixelmon will no longer spawn on dead players. This isn't a perfect change, as the core of the issue is a vanilla bug. This does however cover a common issue.
Scrappy, Inner Focus, Oblivious, Own Tempo, & Rattled are now immune to Intimidate.
Growth and Minimize will no longer affect the Pixelmon literal size.
Searching for eggs in PCs has been improved.
Wailmer Pails now provide a text response when used on berry and apricorn trees, alongside the Bonemeal particle effect.
You can now plant on Pokedirt.
Fixes:
Wooloo and Mareep will once again eat grass and regrow wool.
Rainbow Wing is no longer consumed when interacting with Pixelmon that don't have rainbow forms.
Fixed an issue causing attempted evolution earlier than it should in Raids.
UI no longer pretends you can Dynamax Primals.
Fixed a fatal error with Badge Cases.
Fixed a fatal error with Infuser recipes.
Fixed a bug where Zygarde cells would spawn too close to each other
Golden Bottlecaps now work as intended.
Zygarde cells are now limited to a max of 3 cells around the player, more attempts to spawn cells are now made per pass.
Mirror Armor will no longer cause a crash under certain circumstances.
You can no longer seperate your last Pixelmon from your party via the Reassembly Machine.
Z-Spikes now uses Groundium-Z instead of Normalium-Z.
Battle Fixes:
Sleeping bosses will no longer attack everyone.
Queenly Majesty will now protect allies from priority in doubles.
Queenly Majesty will also account for Spikes/Mold Breaker, and block Z-Moves.
Decidueye will no longer activate contact-based moves and abilities.
Laser Focus will now make sure the next move is a critical hit.
Fake Out will no longer work twice in a row.
Tearful Look will no longer claim to have 100 basepower, this was a visual error.
Pressure no longer takes PP from multi-hit moves multiple times.
Thousand Arrows now has neutral effectiveness against ungrounded Pixelmon.
Flower Veil now takes Mold Breaker into account.
Leppa Berries are no longer consumed twice.
Soul-Heart now works as intended.
Parting Shot now forces the user to switch Pixelmon.
Z-moves no longer keep the targeting info from the original move, this will prevent them hitting multiple targets in double battles.
Tactical and Advanced AI won't betray you anymore.
Fleeing after U-Turn has been used now follows expected behaviour.
The above change also fixes Eject Button.
Quest Fixes:
Redstone Ore Quest now recognizes amounts, as do various other quests.